SECTION 01
Three action points per operator
EA states that each operator has three action points per turn. Actions have to be sequenced within that budget, creating tradeoffs between movement, attacks, abilities, and defensive positioning.
Because action costs and skill tuning can change, this page records the system rule without inventing a universal rotation.
SECTION 03
Battlefield state matters
Official gameplay material highlights cover, positioning, line-of-fire decisions, Overwatch, and injuries. A release-build guide still needs exact action costs, damage rules, difficulty context, and repeatable tests before ranking any option.
EVIDENCE LEDGER
Primary sources checked
- EA — Lead Zero Company to Victory
Official explanations of campaign structure, Operations, Tactical Missions, combat, Advantage, operators, and The Den.
- StarWars.com — Final Gameplay Trailer Breakdown
Official late pre-launch gameplay overview and release reminder.